What first drew you into music production and Bigroom in particular?
I think EDM has always been an escape for me. Ever since discovering the music in the early 2000s and listening to albums like “In Search of Sunrise” from Tiesto and “Bunkka” from Paul Oakenfold, I’ve realized the power and energy of the music and its effect on people. I wanted to produce music ever since then, but life, unfortunately, got in the way. When the boom of progressive house and big room house, in particular, came around 2010-2013, my passion was very much awoken again and I finally decided to follow my dream and make my own music. I think I was drawn to Big room in particular because of its highly catchy melodies, the chords and also its huge drops. Big room is the kind of music you and your friends go see to dance like fools and forget about life’s stresses for a while. That feeling of escape is definitely what brought me back to the music again.
All of your drops are very powerful and mixed to perfection, Could you tell us more about your Drop creation processes?
As a huge fan of big room drops myself, I always think back to the tracks I’ve heard from that 2010-2013 era and why I fell in love with them. For me and my friends, who we call ourselves the EDMfam, it is something we refer to as the bass face factor. The drop has to be catchy, boomy and big. When the drop comes and people make that scrunched up oh my god face because of the loud bass and super wide synths, you know you’ve done it right. So for me, I always think back to this and make a drop I know my friends and I would love if we heard live. For my process itself I start with the structure/design of the drop and once I’m happy with that I work on the mixing aspect and that’s where the magic happens. Drops for me are all about stereo imaging and using the tricks of the trade to make it sound as big and wide as possible. Reverb processing is a huge part of this magic and every artist has their own secrets, myself included.
Your track “Mission Failed” is your best track in our opinion! From its artwork to the Incredibly powerful sound we absolutely love it. Could you tell us more about the story of this track? Also, what is your creative processes like?
My goal was to make a track that was vintage big room with high energy, a powerful drop that was fun. As I do with most tracks, I started by designing the pattern and sound of the drop. Once I discovered the main synth sound of the drop I just knew I had to make it space themed. It just clicked and made sense to me. So once I designed the first and second drops to sound a little bit different to bring more variety to the track, I searched for and found a vocal that would best fit the theme of the track. For me, the vocal fit perfectly with the space theme of the track as well as the playfulness of big room. From there I used many stereo imaging and reverb tricks to make the drop sound as wide as possible and would remind people of anything space related. For my creative process, I always start with an idea, whether it be theme of the track, vocal, or melody. I then build the track around that idea. Much of it is playing around with your production software until you create an idea that you love. Once you do, everything starts to click and the tracks come to life.
Bigroom is known as one of the most complex genres to produce, how did you manage to develop such great mixing skills in such a short time? Also, what is your studio setup like?
I am lucky enough to be friends with Exodus, the head of Peak Hour Music. To begin learning and developing those skills I took a music production class through him and being able to call on his 20+ years of knowledge and skills has proven to be pretty invaluable for me. This coupled with countless hours of watching instructional videos on youtube from the likes of Laidback Luke has helped me to develop my skills pretty quickly. When I start to learn something I tend to be the type to hyper focus on it to become as good as possible as fast as possible especially when I’m this passionate about it. Luckily for me, we live in a technology era and everything you need as a producer is out there, you just have to find it. My studio setup is fairly simple, but best fits my needs. I work with a sit to stand desk, for DJing and producing, a laptop, Yamaha HS8 monitors, an audio interface, Novation Launchkey 49, and Ableton 9.7 with all the plugins I need to make great music.
Your new track “House anthem” is one of your best tracks to date, it features an incredible melody and a banging drop. Could you tell us more about your melody creation process?
My melody process usually varies per track. Sometimes I know the melody in my head right away and sometimes I have to start with a few notes in Ableton and go from there. With House Anthem, I knew exactly what I wanted the feeling of the song to be. I started with the drop first, then the chords and then the bass. I knew I wanted the melody to be a little faster with more notes than your typical house track melody. So I played around in Ableton for a few days with slightly different notes and patterns until I finally landed on the one you hear now. To me, it fits the song perfect and was a great build up towards the drop. I had the most fun I’ve had yet while making the track and I think it shows when you listen to it. It’s hard to describe, but when you land on the right melody, you just know it’s the one. I wanted to welcome summer with a bang and I hope I did that!
What are your musical goals for the future?
I want to take this journey as far as I can. It has always been a dream to be an artist that is signed to a label and able to travel and make music fulltime. I started this journey so that I could do for fans of EDM what EDM has done for me. And that has always been an escape from the difficulties of life. There is nothing like being at a show with your closest friends and crowd all dancing and singing together to the same music. I would love to be that artist someday that either has a huge impact on the scene or even changes it. Just like artists like Robert Miles, Tiesto, Armin van Buuren, Darude, Carl Cox and many others have done before me.
What are your general goals for the new year? Any upcoming projects we can get excited about?
My goal for this new year first and foremost is to get my music to a larger audience. Whether that is my individual music or radio shows. I think this will lead to my ultimate goals for the year such as getting a track signed to a label and playing more shows in bigger cities. I just finished another big room track titled House Anthem. The structure and drop of the track is a little more complex than Mission Failed, but certainly fits the big room motto through and through. My goal for this track was to be one of those tracks people remember and everyone could sing together at club or festival. It was all about feel good vibes for me. My next project after that is going to be more of a traditional house music track made for clubs and sounds very much like UK house music.
Connect With Aeron Kellan: